Title Timekeepers Game Type Puzzle Players 1 Company Vulcan Compatibility All HD Installable Yes See below * Submission D.J. Review Timekeepers is a nod to "Lemmings", and a shallow nod at that. I started out liking this game a lot. There's a lot to like. The graphics are great. I like the Vulcan art work. Images are rounded, shaded and the Timekeepers themselves move with a cute waddle. The view is top-down, so the characters appear as 90% nose and 7% feet. You are presented with a multi-screen maze containing hazards, doors, barriers, one-ways and the like. You are seeking a number of thermo-nuclear devices which you must disable. You are also required to survive each maze with a minimum number of people. Like Lemmings, the Timekeepers start moving and keep moving unless you tell them otherwise. The interface is mouse operated, with a row of icons that allow you to leave "instructions" on squares of the maze's floor; direction arrows, jump, use, fight, fix etc. The problems quickly become quite difficult, even seemingly impossible. Solving them can be greatly satisfying. They also start to become repetitive. Some require precise timing so that even after you have "solved" a level you have to play it until the drudge work is done. You can only save your position after completing a level, you cannot save a game while playing it. So you have to start over each time you screw up. ARGHHHH! There are four different "worlds" to play through, which is to say, sets of graphics and sounds doing the exact same things (like the graphics sets for SimCity). Again, the graphics are neat but this cannot hide the fact that, unlike Lemmings, these two-d mazes have a limited number of real puzzle possibilities and those get used up pretty quickly. I was disturbed by the use of the term "Gooks" to describe the enemies in "Viet Nam World" and the close quarter machine-gunning of them was gratuitous. Since the thrill had worn pretty thin by this time I simply stopped playing. Some additional design work might have made for more variety and an editor for custom designing levels could have sustained my interest. But for me, the fun simply wore too thin too fast. Note The game is Hard Disk installable but a few lines were cut off the bottom of the screen. This did not alter any function.