Title Super Hang-on Game Type Driving Company Electric Dreams/Sega Players 1 Compatibility All (I think) Submission Angus Manwaring Profiled Reviewer Review Super Hang-on is, with Buggy Boy, one of my fondest memories of Amiga racing games. It's an International Motorcycle racing game, viewed from a third person perspective, just behind the figure that represents you. The game was released around 1988, so you're not going to see any ground breaking graphical effects, or marvel at the sophistication of the sound. Instead you've got a straightforward, accessible, and above all, extremely playable racing game. I was never very successful beyond the Beginner's Course which is set over 6 stages in Africa, but I still thought, and think, that the game is terrific. The impression of speed caused by a striped road scrolling past you was not a new concept in 1988, but this routine is quite clever in that the stripes are very nearly the same colour, so you don't see a tacky striped road flashing past, but you get an almost subliminal impression of speed which to my mind is much more effective. You can control the bike with either mouse, keyboard or joystick, but for my money, you're probably best off using the mouse. The mouse option has a highly effective sensitivity adjustment feature, by the way. Which ever method you choose, the game really scores in the handling department. You see the other competitors ahead of you, leaning into the curves and generally drifting from side to side, and when you get things right, you can just slide through them without any trouble, in an extremely satisfying manner. If you do collide with them you'll lose most of your speed, and may therefore fail to make one of the several checkpoints where you receive extra time, enabling you, hopefully, to make it to the following checkpoint. Another nice feature is that when you hit 280 kph, your speed indicator turns red, and you can then hit the nitro button, which dramatically increases your speed. It also intorduces a "whining" sound effect, that increases in pitch the longer you hold the nitro on, as well bringing about a general surge in your exhilaration. You'll be laughing at the opposition at this point, but try not to forget that as nice as it is to keep that nitro shrieking away, you'd be well advised to keep an eye out for that approaching corner. That reminds me, if you come off the road, it's not necessarily a problem, it just slows you down a bit, but often there will be trees, rocks and other unfriendly objects that will cause you to be thrown off your bike, causing serious loss of time. Often you'll be roaring round a corner, with very little time left, knowing that if you keep the throttle open, you'll drift closer and closer to the edge of the road, but if you release it, you maybe too slow to make the checkpoint. It's exciting, and as I said it's very satisfying when you get it right. There are several courses in the race of varying difficulty, and you have the choice of four tunes, two of which are pretty good. This game was a darned good effort in it's day, and even now is a highly enjoyable racing game with the emphasis on fun.