Title Silent Service Game Type 3D Combat Sim Players 1 Compatibility All Submission Angus Manwaring Profiled Reviewer Review Silent Service is a submarine warfare simulation based in the Pacific theatre during World War Two. The game actually appears very similar to the C64 version, but that`s not such a bad thing because there wasn`t much wrong with that version of the game. It certainly is a relief not to have to load from cassette though. As I recall Silent Service was one of Microprose`s first games on the Amiga so that probably explains why they`ve taken a pretty basic approach with the game, and have apparently not messed with something that is already essentially a winner. The game is controlled from several different screens, like the Engine room, the Map room, the Torpedo room and the Periscope screen. Initially though, you`ll plot your course on the variable resolution map screen, and commence your patrol. Obviously, there is an advanced time feature and the computer will drop you out of this at the first sign of shipping. At this point, you`ll assess your target, it`s course, and decide whether it is viable to attack it. There`s a variety of ships available, ranging from Troop ships, cargo ships, the dreaded Destroyers, and even the occasional Carrier. You can attack in a variety of ways, waiting for nightfall and making a surface attack, or lying in wait at periscope depth for your quarry to cross your path, then frantically diving to evade the frequent counterattacks. You can also play the game in a variety of ways, changing to different campaigns at different stages of the war, with different technical innovations to become accustomed to. You also have plenty of control of the difficulty level, so you might choose a game where you must input the Angle on the Bow of your target, and you are facing expert Destroyers. You`re not going to have a demonstration of your computer`s capabilities with this game, it didn`t even push a 512K A500, but nevertheless, it is unpretentious fun, with some nice simulation detail as well. Give me flank speed, number one!