Title Speed Racer FX Game Type Driving Players 1 or 2 Compatibility All Available Aminet game/misc/SpeedRacerFX.lha 308k Submission Steven Pearson PG221902@stmail.staffs.ac.uk Review A 3D racing game for any Amiga. Stunned? You won't be. This game has no texture mappping and the only 3D you get is squares coming closer. Maybe I should explain. SpeedRacerFX sees you hurtling down a tunnel at breakneck speeds dodging oncoming obstacles. Your aim is to reach the end of the tunnel before your opponent. Hitting an obstacle slows you down allowing your opponent to overtake you. You can play against a computer or a human player. SpeedRacerFX will even organise a league if you enter more than 2 players. Although only 2 can play at any one time. The game plays very quickly and unless you have super-human reactions you'll spend a lot of time ramming the obstacles. Just slow the game down a notch and try again, A Fun race is one where both players make few mistakes and are both constantly struggling for the lead. You get 10 points for First and if you are very close behind the winner you'll get 5 points other wise Nada, So a close lose isn't such a blow as a complete hash of a run. I should imagine that your are imagining a game with far better graphics than the one I have just described. SpeedRacerFX has very basic graphics. The tunnel is a square shaped wireframe outline. The obstacles are flat coloured rectangles that start out in the distance and move closer. You and your opponent a flashing coloured squares. That's why I saved the graphics till last. They're quick, functional and I wouldn't show this to a PC owning friend who's idea of fun is counting polygon's per second and buying another 4Gb Hard Drive. This game is fun in that it makes me dodge in my seat to avoid those rectangles and when my opponent overtakes me I dodge even harder to win. This is a game with an instant reward value no complicated puzzles to solve. No awkward controls to learn, Just a race and a will to win.