Title Ring War Game Type Shoot-em-up Publisher Eric Bazan/ASDG Inc. 1991 Players 1 Compatibility All HD Installable No Submission Pretentious Nickname Profiled Reviewer Review Ring War is a Charity-ware clone of the vector-based coin-op classic, "Star Castle". The premise is simple: There's an enemy ship at the center of the screen. It's surrounded by several layers of shields rotating around it. You need to penetrate the shields in order to hit the enemy ship, however, once you've broken through the final layer, your enemy can shoot back! All the while, he sends out smart-bombs which will seek you out and explode when in close proximity to your ship. The controls are simple: up to fire, down to shield, left/right to rotate accordingly, and fire, well, fires. Your shield has a limited amount of energy which, when depleted, won't be recharged until you defeat your opponent or are destroyed by him. It's a very simple premise. Hell, it's a very simple GAME! I remember playing Star Castle to death back in the late 70's/early 80's, and Ring War is nearly a carbon-copy (except it runs on a much cooler machine). The game itself is rather dull and unimpressive compared to more contemporary fare, but for some reason, I CAN'T STOP PLAYING once I've started. Ring War is a great remake of a true classic, and as such I'd recommend it whole-heartedly. Give the kids a history lesson with this one!