Ring War

Title           Ring War
Game Type       Shoot-em-up
Publisher       Eric Bazan/ASDG Inc. 1991
Players         1
Compatibility   All
HD Installable  No
Submission      Pretentious Nickname Profiled Reviewer

 Ring War is a Charity-ware clone of the vector-based coin-op classic,
"Star Castle". The premise is simple: There's an enemy ship at the center
of the screen. It's surrounded by several layers of shields rotating
around it. You need to penetrate the shields in order to hit the enemy
ship, however, once you've broken through the final layer, your enemy can
shoot back!  All the while, he sends out smart-bombs which will seek you
out and explode when in close proximity to your ship.

 The controls are simple: up to fire, down to shield, left/right to rotate
accordingly, and fire, well, fires. Your shield has a limited amount of
energy which, when depleted, won't be recharged until you defeat your
opponent or are destroyed by him.

 It's a very simple premise. Hell, it's a very simple GAME!  I remember
playing Star Castle to death back in the late 70's/early 80's, and Ring
War is nearly a carbon-copy (except it runs on a much cooler machine).

 The game itself is rather dull and unimpressive compared to more
contemporary fare, but for some reason, I CAN'T STOP PLAYING once I've
started. Ring War is a great remake of a true classic, and as such I'd
recommend it whole-heartedly. Give the kids a history lesson with this one!

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