Nick Faldo`s Championship Golf CD32

Title           Nick Faldo`s Championship Golf CD32
Game Type       Sport
Company		Grandslam
Players         1 or 2
Compatibility   CD32
Submission      Courtesy of Sean Caszatt

I don't golf in the real world, but I do enjoy a good golf videogame.
Past favorites of mine include LEADERBOARD on the Commodore 64 and the
Amiga version of LINKS.  (I have an A3000, so the slow drawing times
experienced with LINKS on the slower machines never bothered me.)

NICK FALDO combines elements of those two games into a playable, but yet
somewhat disappointing CD≥≤ golf game.

The graphics are hand-drawn, not digitized like LINKS, and are updated
rather slowly.  (Although, you don't see them being updated as you did in
early versions of LINKS.)

I'm sure you all know the basics of golf, so I won't describe the object
of the game.  There are several options that allow you to get the shot you
want, type of club to use and such.  That's all well done.

The only real gripe I have with the game is the annoying commentary
provided by the computer.  The voice grates on you after awhile.  (A
friend of mine, who DOES play golf in the real world, kept yelling "Shut
up!" at the game.)

A nice touch allows the game to work on NTSC and PAL systems without
any fumbling around with boot-up options.  You simply can scroll the
screen to see what you're missing.  (This is used before taking a swing at
the ball.)

I was expecting a little more, so that's probably why I was disappointed
with this game.  There's really nothing wrong with golf games go.
With improved graphics and speed, it'd be a winner.

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