Title Midwinter (Second Review) Game Type 3D Combat Sim Players 1 HD Installable With WHDLoad patch Compatibility OCS and ECS versions (AGA patch now available.) Submission Klingon_Kang@yahoo.com Review In spite of some people's reservation about what is considered a "strategy bug" in the game, I found Midwinter to be very enjoyable. One can choose to use that bug to finish the game relatively quickly but it is more interesting to win the game using other methods. I will not divulge this strategy bug so people can discover it for themselves. The game takes place in the post-nuclear winter type of scenario where people are stuck on a small island somewhere in the Atlantic Ocean under the grip of a new ice age. A band of survivors are scratching out a living on the frozen land trying to make ends meet. One day, a menace appears on the island as a new group of settlers come to inhabit the southern part of the island and don't seem too keen on sharing the island. The enemy is led by a General who has been steadily building up his forces. You control a ragtag group of policemen who patrol the frozen land. You start out as Stark, the de facto leader of the policemen. Stark is on a routine patrol between settlements on skis when the General's army encounters him. Stark is immediately attacked by snow buggies and mortars controlled by remote gliders. Stark has to dodge the enemies and recruit his fellow islanders against this new menace. However, not everyone is friendly to Stark (or to other people) so he has to recruit some people in order to recruit others. To win the game, Stark has to either defeat the entire General's army or blow up his headquarters in the southern end of the island. Stark and his fellow peace officers and other islanders must use all types of weapons and vehicles, including snow buggies, gliders, skis, and cablecars to achieve their goals. The game takes place in a shaded polygon 3-D landscape. There are various details like trees, hills, and houses on the landscape. Although not too detailed, it is enough to give the player the proper atmosphere for the game. The player navigates various vehicles around this landscape going from village to village in order to restock on fuel, ammunition, and sleep. Sound effects are effectively used to create the sense of the direction and distance of the various enemy vehicles and missiles. Fighting the enemy snowcats using your own snowbuggy is probably the best part of the game. Dodging enemy missiles while avoiding obstacles and ruts in the terrain can be very challenging. Enough to give the player sweaty palms. It is also very satisfying to eliminate an entire enemy battalion by killing its commander. This can also be achieved by eliminating enough of the vehicles of that unit and so causing them to withdraw. If enough enemy units are destroyed or withdrawn, the General will give up. This is very difficult considering the strict time limit and the great numerical advantage of the enemy. Players can also rescue other players who have been imprisoned in settlements already overrun by the General's army. It can be very frustrating as some of the characters in the game will respond very negatively to others but it is also very rewarding to find the right combination. If all the General's jamming stations are destroyed, all the characters in the game are activated. This can be hard to do as many of them are in deep enemy territory. This game provides many different ways to play the game. Having many different ways to travel and fight the enemy give the game a long play life. It is a fascinating game that will wrap you in the winter landscape for many nights if you are patient enough to learn the intricacies of the game. It might be considered old but I think it is one of the classic games for the Amiga.