Title Garrison Publisher Rainbow Arts Game Type Shoot-em-up Players 1 or more Compatibility Not AGA HD Installable No Submission Angus Manwaring Profiled Reviewer Review Garrison was produced by Rainbow Arts, a highly skilled European Amiga demo group, as a Gauntlet clone. Incase you're not familiar with Gauntlet, it's a multi-directional-scrolling, top-down view, dungeon based shoot-em-up, (phew). You and some friends dash aroound various dungeon levels, collect potions, treasure and food, killing ghosts goblins and anything else that looks at you oddly. The various baddies are generated by some object or other, a collection of bones in the case of the ghosts, and if you destroy these generators, you atleast know that after wiping iut the remaining enemy no more will be produced. Some enemies fire projectiles at you, some just drain health by making physical contact. Death, a character in black, pursues you doggedly, and when he touches you, your health decreases at an alarming rate. It's all very .....okay, and for it's time was a pretty a good programming job with some nice touches that typically eluded US Gold's official version. The rock guitar music in the intro is slightly reminscent of Dire Straits' "Money for Nothing" and there's the odd "copper" trick that doubtless made us feel superior to owners of the Atari ST. The player's sprites are pretty slow at covering ground though, and generally it feels much less frantic than it did back in 1987. Not bad, but not really one for me.