Title		Elite
Game Type	3D Combat Sim
Players		1
Compatibility	All
Submission	Angus Manwaring Profiled Reviewer

Elite really was the biggie as far as computer games go. Written for the
BBC as a university project by David Braben and Ian Bell, it combined a
first class space shoot-em-up with adventure, simulation and arguably RPG
elements. It's release on the 16 bit machines was awaited with great hope
and perhaps a little too much optimism. The bad news was that very little
in terms of substance had been added, there were Wolf ships, and obviously
we'd moved on from wireframe to filled vectors, but basically it was pretty
much the same game. Yes, it was a huge lost opportunity, after all we'd
gone from 8-bit to 16, dropped our Speccies and 64s for a machine with
512k for heavens sake. Surely there'd be landing on the planets, there'd be
boarding crippled ships, getting readouts on other ships energy
readings, there'd be....... Nope, none of it. But the good news is, it was
a great game, and it still is, so if you've not played it, you should
certainly check it out.

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