Dungeon Master


Title		Dungeon Master
Game Type	RPG
Players		1
Compatibility	All
Submission	Angus Manwaring Profiled Reviewer

Review
There are better looking RPG/Adventure games than Dungeon Master, but I've
never found one as satisfying or as addictive. But what sort of game are
we talking about? Well, You control a party of up to four adventurers of
various races who must find their way through a 12 level dungeon and
defeat it's owner; an evil wizard. On top of this there are obviously all
sorts of encounters along the way that will enable you to improve your
character's strengths and skills.

The game is played from a first person perspective, or perhaps the
viewpoint is just in front of your party. The graphics are 3D, but of the
bitmapped variety rather than vectors, and you move not seamlessly, but in
"steps" of perhaps 10 feet. It can feel extremely immediate though,
because the game is played in realtime, and on occasion you'll need to
scarper a bit sharpish!

The sound is extremely atmospheric, you'll frequently hear someone or
something moving around nearby, not knowing if they're round the next
corner or on the other side of a stone wall and representing no immediate
danger. As for the puzzles, they  are absolutely first rate. They
are not simple, but they are logical. I've laid awake in bed thinking
about Dungeon Master after all my efforts to make further progress have
failed. In isolation from the game though you'll sometimes think of a
solution and on returning to the game, find you've solved it. To me, that
demonstrates real quality in the puzzles, something all too often
forgotten.

Dungeon Master is a  true classic. It was also a major factor in causing
Amiga owners to upgrade their 512k machines to 1 megabyte.


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