Title Dungeon Master Game Type RPG Players 1 Compatibility All Submission Angus Manwaring Profiled Reviewer Review There are better looking RPG/Adventure games than Dungeon Master, but I've never found one as satisfying or as addictive. But what sort of game are we talking about? Well, You control a party of up to four adventurers of various races who must find their way through a 12 level dungeon and defeat it's owner; an evil wizard. On top of this there are obviously all sorts of encounters along the way that will enable you to improve your character's strengths and skills. The game is played from a first person perspective, or perhaps the viewpoint is just in front of your party. The graphics are 3D, but of the bitmapped variety rather than vectors, and you move not seamlessly, but in "steps" of perhaps 10 feet. It can feel extremely immediate though, because the game is played in realtime, and on occasion you'll need to scarper a bit sharpish! The sound is extremely atmospheric, you'll frequently hear someone or something moving around nearby, not knowing if they're round the next corner or on the other side of a stone wall and representing no immediate danger. As for the puzzles, they are absolutely first rate. They are not simple, but they are logical. I've laid awake in bed thinking about Dungeon Master after all my efforts to make further progress have failed. In isolation from the game though you'll sometimes think of a solution and on returning to the game, find you've solved it. To me, that demonstrates real quality in the puzzles, something all too often forgotten. Dungeon Master is a true classic. It was also a major factor in causing Amiga owners to upgrade their 512k machines to 1 megabyte.