Title The Clue (Second Review) Game Type Strategy Publisher Kompart (1994) Developer NEO HD Installable Yes Compatibility All (AGA and CD32 versions available) Submission John Burns (email@example.com) Profiled Reviewer Review Note: This review is based on the 32 colour standard version. The AGA version I believe has 256 colour graphics and enhanced sound effects. The CD32 version has the same but does not incorporate a save game facility though there is a password function to enable you to proceed from previous preset positions. Of all the reviews I have done so far this maybe will be the hardest. Not, because the game is terribly bad or good, but because it was trying to be different and as such suffers from this dichotomy. Okay, so it's apoint and click adventure game but it also incorporates enough elements of both strategy and RPG games to justify an inclusion under those categories, The game puts you in the character of Matt Stuyvesant, a poor downtrodden worker who arrives in London in the 1950s with nothing to sustain himself but his wits and a certain ability to succeed. Almost immediately you are involved in the politics of the underworld, Not forgetting your first task; finding a place to stay; a base of operations, which, once done you can proceed. Without giving the game away your task is to rise from petty criminal (robbing a news stand) to the ultimate crime of stealing the Crown Jewels. Of course how you achieve this is down to you and the inevitable accomplices whom you recruit. The game interface itself is adequate but could have been better. For instance, the parser used during conversations does contain the odd bit of Germanglish which whilst not insurmountable, does show a lack of detail in the testing. But, given that the preset questions are fixed and answers set this does not effect the overall game. So where lies the problems? Well they lie in the next, and in my view best, part of the game; planning and executing a robbery. This is the part where you set all the parameters for a 'job' using the plan which you have devised. You can of course edit this plan or create alternatives at any time afterwards, but, and it's a big but, once instituted you cannot change the course of events - (so much for thinking on your feet). So to summarise. A decent game with reasonable controls and graphics whose only failing is in trying to be different. A different sort of game in which, if you can forgive the obvious flaws, will give you some hours of enjoyment. Hey, maybe in real life crime doesn't pay but to see your plan successfully carried out does bring a certain measure of satisfaction, if not elation - love it.