Title Body Blows Galactic AGA Game Type Beat-em-up Players 1 or 2 (simultaneous) Compatibility AGA only (ECS version was also released.) HD Installable Yes (WHDLoad install) Submission Nathan Wain Profiled Reviewer Review BRIEF DESCRIPTION This game is your standard two person fighting game. Just like Mortal Kombat, Street Fighter, and International Karate. (Or Elf Mania, Capital Punishment, and Shadow Fighter, to put it in an Amiga perspective.) SPECIAL HARDWARE/SOFTWARE REQUIREMENTS Any AGA Amiga. (A1200, A4000, or even UAE .. yes (shame) I did try it on that.) GENERAL OPINION Okay, so this was one of those fighting games I honestly never thought was that great. Was kinda interesting, but the characters were all a little inanimate and flat. Much like most of the games that came from the core Team 17 group. ..As you can probably guess, I wasn't entering into this one with the highest of expectations. So I booted it up today to see if I could find what made it 'great'. I have never tried to install this to HDD before, so this is the pure floppy disk wait-play-wait event I'm documenting. I put in the disk.. I waited.. Okay, average looking attract mode comes up. A polished title sequence. Tidy, and uneventful. There's some foot-tapping Brimble music trying to tell you there's something good here. But one copper effect and some graphics that still look rather ECS in nature leave me unconvinced. Time to try it out.. Choose the cutest character (I dunno.. there's something about a girl that kicks ass) ..wait for the click-click of the drive. Wait.. Get a little bored. Screen comes up. "Fight!" Game on. Wha..! Thanks for the warning guys! Fumble for the joypad in time to dodge the second attack with a random move. Jump, punch, kick.. Find a crouch-kick move that seems to be quite effective. Lose anyway. (mutter mutter) Get ready for the next round.. Find that that crouch-kick always works pretty darned well.. Find that most of the other moves get me hurt. Try the old jump-kick in to close range and keep doing your favourite move trick. Win and win again. Keep on doing well.. (Sound samples are more than a little repetitive. Maybe that's the discouragement from repeatedly using the kill-all move?) Keep doing well some more. Hone the jump in and do favourite move technique a little more. Complete the game. Huh? Okay, a mediocre game with no challenge. Did I miss something? I then try the game with a couple of the other characters. Generally I get wiped all over the floor. Hmmmmm... Beginners luck? I dunno. What I do know is that any game that lets you win with a single move needs better AI. Maybe they playtested it mostly in the two-player mode? Regardless, I'm not that good a beat-em-up player. If I can complete it in my first go I won't consider this game money well spent. CONCLUSION Is it really AGA? The overall colours just felt so ECS (about three different colour-gradients used over the whole screen. And the sound samples certainly got repetitive after a short time. Overall the whole game just feels like a poor mans Street Fighter. Admittedly at the time we probably didn't have many games like this on the Amiga. .. and it was a Team 17 game, so of course it would keep all the nice GFX, nice SFX, shallow gameplay, fanatics pleased. But there are plenty of games like this for the Amiga now. And all of the ones I've tried were far more entertaining than this. If you want to try a beat-em-up, try Shadow Fighter, try Elf Mania. IK+ still has huge entertainment value. And heck, I even find far more joy in getting my ass whipped in Capital Punishment. Body Blows Galactic is going to stay on the shelf on any rainy weekend I can conceive of. Back in it's day I can imagine BBG might have been received as an okay game. But I certainly couldn't see anyone getting excited about it. Today it's distinctly below par. Average graphics and sound, combined with simplistic gameplay. Conclusion: Too much to pay for a nice Allister Brimble song.