Title Alien Syndrome Game Type Shoot-em-up Publisher Sega/Softek International, 1987 Players 1 or 2 (Simultaneous) HD Installable Yes (With WHDLoad Patch) Compatability All (With Patch) Submission Pretentious Nickname Profiled Reviewer Review Your Mission: Your comrades have been captured by the aliens Destroy the enemy and rescue them Alien Syndrome was one of my all-time favourite arcade games (showing my age here...), and the Amiga version certainly doesn't disappoint. The game has an overhead perspective view, scrolling in four (eight?) directions. The main aim is to rescue all your comrades in the level in order to open the exit. Upon opening the exit, you'll face the hideous, grotesque boss creature of the level. Oh, and there's a time limit, too. At the beginning of the level, a voice (!) announces "The time bomb is set", meaning you have a rather large incentive to find your friends quickly, defeat the boss, and escape. Luckily, there are several items to help you achieve your goal. First off, there are several MAP screens throughout each level, which show you the outline of the level, the location of your comrades, and your position relative to both. In addition, there are several weapons available to augment your rather anemic sidearm: FIREBALL (FB): Same range as standard weapon, but has a wider shot. FLAMETHROWER (F): Limited range, but very powerful. LASER (L): nice range, and will cut through enemies! OPTION (O): a robot buddy who will follow you and give covering fire. Graphically, the game isn't bad. The backgrounds are almost on a par with the arcade, and the aliens look suitably gelatinous and grotesque. Sound effects are alright. The weapon sounds are annoying, but I love the voice effects. The music is excellent, and I'm not afraid to turn the volume up on the stereo to let the neighbourhood know it! I'd recommend Alien Syndrome to arcade fans and dyed-in-the-wool Sega fans. The Amiga version is vastly superior to the Sega Master System release, but not quite as good as the arcade. If I absolutely HAD to give the game an arbitrary fractional rating, I'd give it an 8/10.