Alien Breed (Second Review)

Title		Alien Breed (Second Review)
Publisher       Team 17
Game Type	Shoot-em-up
Players		1-2
Compatibility	All
Submission	Allister Brimble (Celebrity Reviewer)

Alien Breed was one of the first games to make use of a 1MB Amiga. Previous
games had been limited by the standard 512K. Team 17 knew they could only
produce Alien Breed for a 1MB machine and decided to take the risk,
hopefully even persuading more users to upgrade.

Alien Breed was designed by Rico Holmes and programmed by Andreas Tadick. It
was very much based on the arcade machine, Gauntlet, except with Aliens and
graphics based on the film "Alien". You had to perform a series of tasks,
whilst building up your weaponary in order to keep the Aliens at bay.
Almost a 2d DOOM.

Rico Holmes did a great job with the graphics using the Amiga's colour
palette to maximum effect. I wrote the music and sound effects and learnt a
lot in the process. The Alien death sound effects were actually sampled
newly born kittens, mutated on my sampler with an explosion added!

I had great fun playing Alien Breed, and even more fun when Alien Breed
'92 was released. This was the same game engine but with greatly improved
levels and missions. Later on, Alien Breed 2 and Tower Assault were
launched, both of which were great and again improved on design and

This is one of my all time favourites and deserves credit for being one of
the first 1Meg only games.

Alien Breed	 - 8/10
Alien Breed '92	 - 9/10

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