Title 1869 Game Type Strategy Players 1 Compatibility All HD Installable Yes Company Max Design/Flair Software Submission Stuart Wilson Review As the name would suggest, this is a Sea Trader Simulation set initially in 1869, in the same sort of mold as 'Pirates', but without the looting and pillaging aspect. You start off in a small port, and it is your job as head of your company to make it as profitable as possible within a certain time limit, ranging from 5 to 25 years. This is done via the usual import-export routine: Take raw materials from far flung colonies, back to the 'Old World' where they can be processed into goods and sold back to the colonies for a profit. This is more interesting and much more challenging than it sounds. You obviously have limited initial funding from the bank in the port of your choice. Also there is a ship to purchase, then maintain; as well as looking after the crew you'll need to sail it. The more you pay the crew, the better they perform, the more reliable the ship and the happier everyone is, but the lower your profit revenue. It can be very difficult to juggle the balance between profit and loss, especially when you start off with a few particularly poor ships. The graphics themselves are colourful, at least on my A1200 system. The play is centred on part of a map of the world. Right clicking on your home port brings up a menu of small icons which control how you organise your company: You can buy goods at shops, have them stored at your warehouse, hire crew and buy ships. It has to be said that because the icons are so small they can be a pain if viewed on a TV screen but should be fine on a high resolution monitor. If I had to fault this game though, it would be because of the tediousness with which this sim is executed. You find yourself repeating the same old boring cargo/passenger runs time after time, although my playtesting of this was not really long enough to reap the fruits of my labours. This will almost certainly appeal to fans of this particular genre, the graphics are quite colourful and functional; the interface remarkably simple once understood. However, the sound, as expected with a simulation is pretty dire. And there is also the aggravating disk swaps to contend with... Graphics: 76% Sound: 34% Playability: 81% Addictiveness: 69% Overall: 65% Summary: A well executed game but will only really appeal to fans of this genre.