Title Turrican 2 Game Type Shoot-em-up Publisher Rainbow Arts Players 1 Compatibility All HD Installable Patch Available Submission Nikos Andreou Review As the name of this game suggests this is the sequel to one of the most fascinating platform shoot-em-ups on the Amiga. If you think that Turrican 1 was a brilliant game, wait until you see this! It is miles ahead of its predecessor in any respect: Graphics, sound, playability. The story of the game is similar to Turrican and Turrican 3; You must save the world from the evil force. Not that it matters, I just mention it so that you will have the whole picture of the game. The graphics in Turrican 2 are absolutely amazing. There are a lot of frames dedicated to the animation of your character and the enemy sprites. In many levels there is a nice copper effect on the background, but what is really good is the selection of the colors. You will never feel confused even when the screen is full of sprites. The sprite collision is perfect and you will never start complaining for losing a life because the enemy sprite had a "telepathic contact" with you! In just one word the game is very SOLID concerning graphics. Even in later levels, when you control a spacehsip in a left-to-right shoot-em-up section, the scrolling is very smooth and the game compares to some of the best shoot-em-ups of this genre like Project X. The in-game music is also fantastic. There is a great variety of tracks and this makes me wonder how the Rainbow Arts programmers put everything on not even two, but just one floppy! Each level has its own track, and please don't ask me how many levels the game has because I Iost count! My estimation would be TOO MANY. In general I can say that the music is not just quality music, it is also that it is made for this game. It helps the andrenaline going up in crucial points and is relaxing(!) in some others. It is a clear example of how well a game can be designed. Finally, the playability "ties" together the other two elements (graphics and sound) in the most appropriate way and makes sure that nobody will dislike the game. There are more weapons than the first Turrican to make sure that everybody will find his/her favourite weapon, the law of gravity is implemented perfectly (walk over a bridge and you will understand what I mean), there are brilliant effects like the resistance you get from the wind, and other similar things that simply add to perfection. Each level differs a lot from the others, and there are some big bosses at the end of each one that make things more difficult for you. The difficulty curve is brilliant and in each level you must make sure that you will search every corner to find extra lives and bonuses. I played this game for the first time back in 1992 and I thought it was one of my favourite games. Today, 7 years later, it is still one of my favourite games. I don't mind that I finished it many times. I like to play it quite often just to remember that perfection is not utopia thanks to a brilliant company called Rainbow Arts. Thank you. Overall : 98%.