Title The Settlers Game Type Management Sim Players 1-2 Compatibility All Submission Angus Manwaring Profiled Reviewer Review I wouldn't advise trying this game without the manual. The authors have created an extremely playable and enjoyable game that initially may seem unnecessarily complex. A little patience however will prove very rewarding. "The Settlers" puts you in control of a settlement of folk with all sorts of different skills and talents. There are Butchers, Bakers, .....sorry, no Candlestick makers, Millers, Blacksmiths, Fishermen, Armourers, several differnt types of Knights and many more. Each of them has their own place to live, and if appropriate, to produce merchandise. You'll not be surprised to hear, that there are other similar settlements, that like yours, benefit from as much living space as possible. This is where the Knights come in. By attacking a Knight's hut or castle, you invoke a ritualised duel between your Knights and the enemy's. You can control how many, and how skilful your attacking force is, and if successful, the land gained will become part of your territory, destroying any enemy buildings in the immediate area. This is great fun, and the variety of terrain, and requirements of a well balanced settlement allows for all sorts of tactics and approaches to the game. I haven't even mentioned the mining which is crucial to success. The game has been beautifully crafted, and takes account of the hardware you have available. There is a nice learning curve in the missions as well as a well designed set of tutorial exercises. It could be argued that the combat is too ritualised and honourable, not allowing for unfair fights, that are the key to successful warfare. But (as the cliche goes) this is a minor niggle, and "The Settlers" is yet another Amiga classic.