Title JetPilot (Third Review) Game Type Flight Simulator Publisher Vulcan Players 1 Compatibility All (1 Meg Required) HD Installable Yes Submission Ken Anderson This Amiga Report review appears here by courtesy of Jason Compton Review The closest most of us get to plane is once a year in the summer, with suitcases and suntan lotion and the worry if you remembered to switch everything off. Now Vulcan Software give you the chance to sit behind the steering wheel of a virtual plane, and worry about air temperature and fog instead. And more. You can worry about air pressure, the weight of your aircraft, what time of day it is and all sorts of things you never worried about before, because it's all here. The tagline "The Pinnacle of Realistic Flight Simulation" is wholly appropriate, because JetPilot is a really is a simulation, and not a game. Using the mouse or an analogue joystick, you are bundled into the cockpit of the aircraft of your choice, and are free to fly around the simulated airspace of 27 different airfields in Europe. From what I tell having "flown" from Leuchars, not far from me on the east coast of Scotland, the map is realistic enough to win even the most pedantic of surveyor's approval. The real challenge, however, is to qualify for combat missions by passing your training. To do this - and I must admit, I didn't - you'll have to master the umpteen different keypresses, and display a fair understanding of how a real airplane works before you'll come even close. If you're ever on a plane and the stewardess shouts those awful words "can anybody fly this thing?", you'll at least be able to respond "I'll have a go, I played JetPilot a couple of times". You can radio down to base and ask for weather conditions, you can take command of 255 aircraft at once, you can view yourself upside down from your wingman's plane; you could probably persuade JetPilot to play the "Blue Danube" with the engines if you pushed the correct combination of keys. Of course, all this realism comes at a price, and it's in the hardware. To enjoy JetPilot at it's very best, you'll need at LEAST a fast 030, and that's with quite a lot of the detail switched off. The game is reasonably configurable in terms of how much is drawn on screen, but by the time you've advanced far enough to have more than a couple of co-pilots flying beside you, the frame rate plummets and the technical realism loses the edge. JetPilot is the most ambitious flight simulator ever attempted on the Amiga, and apart from the speed issues, it does the job well. However, how much entertainment you'll get out of it depends on how much effort - and hardware - you put into it, and how often you've lusted about driving your own killing machine around the skies. Pros: Complete and comprehensive simulation. Plenty to do and learn; plane buffs will have a field day. Cons: A true simulation, so no instant entertainment. Requires a meaty Amiga to get even average frame rates. Also has one of the most painful HD installers on record - not a carelessly implemented installer, but a very odd one nonetheless.