Title Frontier Elite 2 Game Type 3D Combat Sim Players 1 Compatibility All Submission Angus Manwaring Profiled Reviewer Review It's worth remembering that this game had to follow one of the most successful games in the history of the home computer, and do so many years after most of us had ceased to be spellbound by a bunch of 3D routines mimicking a universe. Tricky.... Well, most people would agree that Frontier did not surpass it predecessor in terms of enjoyment and wonder, but nevertheless it is a very good game. Very good, but flawed in some simple ways, which if corrected would have propelled the game to classic status. Mr Braben has been pretty serious in trying to create a living, breathing universe where different ships ply the space lanes, each going about their own individual tasks. An achievement certainly, but this approach does cause some problems. When you are attacked in Frontier, it is almost always by lone ships, this is because the attacking ships really have travelled great distances to reach you and have separated slightly during the voyage. Now a random ship generator would have solved this problem but it would be far less authentic .....but possibly more fun. Another aspect of this "too real" syndrome occurs with the missions. Now some serious work has been done on the missions, since Elite, and there are lots of different choices, although they do basically break down into just a few mission types. The problem is that you don't get a sense of being anyone special. The missions are generated for you, as one of thousands of pilots, and you never really feel like a "Star Hero", just like one of many pilots, doing a job of work. Very realistic, but a more simplistic approach might again have been more fun. The same is true of combat. In the orginal game you weaved around in simplistic but exciting dogfights, often outnumbered 3:1, but here your single opponent and you often seem to be tied to opposite ends of a piece of elastic, and you continually "joust" each other, overshooting and correcting. Now given the relative velocities, and Mr B discusses this in the manual, this may well be very realistic, however...... you get the idea. I seem to have ended up slagging the game off, but I'm a nostalgia junkie too, and my hopes were very high. Aside from a few minor bugs in Frontier, it's actually very playable, and it rivetted me for 6 months solid. It is a very good game, but it did fall victim to the success of it's illustrious predecessor.