Birds of Prey


Title		Birds of Prey
Game Type	Flight Sim
Company		Argonaut
Players		1
Compatibility	ECS
Submission      Andy Thomas (andy@adamantium.demon.co.uk)

Review
Birds of Prey didn't involve your friendly neighbourhood Klingon's cruiser
of choice, I'm sad to say.  What it did involve was just about every jet
the US and USSR had at the time, with C130 Hercules transports and the X
rockets the US used to run supersonic tests on. Surprisingly, although
perhaps not given their involvement with Armour Geddon, this was a
Psygnosis effort.

Birds of Prey was definitely one for the aircraft fancier.  You could pick
a mission to suit and get into the cockpit of just about anything going,
for either side.  Handling was appropriate in pretty much all cases and
the 3D engine suitably slick.  You could mount attacks on ships,
factories, and tank batallions.  You could drop supplies from your
Hercules, or strafe an area with the A-10's big gun.  This was also the
first Sim I'd encountered in which you could actually refuel in mid air.

Unfortunately there was a price to pay for having all these planes and the
touches like mid-air refuels.  And that price was the map. Or the lack of
it.  No Middle East scenarios, no European scenarios, just the one map,
with the good guy side and the bad guy side, and that was it.  So although
you did have quite a few toys to play with, the sand box wasn't very big
or varied.  Which is a pity, because otherwise Birds of Prey was a very
competent Sim.  It just wasn't one I'd recommed to, for example,
Thunderhawk fans who were used to evolving storylines and varied terrain
types.



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